SWAT TUTORIAL
Spying
What drama would be complete without somebody spying on somebody else? You can make this happen in your storyworlds by using the Consequence Script SetActor: SetSpyingOn.

This Operator takes three arguments:

        
Spy: the Actor who should do the spying

        
SpiedUpon: the Actor who should be spied upon

        HowLong: the number of minutes that the
Spy should continue spying


Once this Script executes, the
Spy follows SpiedUpon around and witnesses every overt action taken by SpiedUpon, but remains invisible to SpiedUpon. Spy cannot witness Events with Verbs of audience type MentalEvent or CheekByJowl, but does witness anything that a regular witness would see—without SpiedUpon knowing that he's being observed.



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